17Games analyzed
1617Reviews processed
80Average opportunity score

Friction

Common complaints

  • Performance regressions and instability

    The most serious recurring complaint is that version 1.0 or later updates reduced performance for some users. Reported issues include lower FPS, stuttering, shader-related problems, crashes, endless loading, freezes, driver warnings, and severe issues on older hardware. Found in 1 public report.

  • Launch reliability and technical polish

    Some players could not progress beyond the opening cutscene or first cave, while others reported crashes during play, rendering glitches, pop-in, missing enemies, animation problems, and unreliable Steam client or server connectivity. Found in 1 public report.

  • Building and inventory quality of life

    Despite building being the game’s strongest feature, players report unreliable snapping, awkward predefined shapes, material handling friction, chest and inventory limitations, and excessive inventory management. Found in 1 public report.

  • Combat feel and enemy design

    Negative reviews describe combat as weightless or unpolished, with inconsistent parry timing, limited enemy variety, damage-spongy enemies, and weak enemy AI. Other players consider combat enjoyable, indicating uneven perception rather than universal dissatisfaction. Found in 1 public report.

  • Traversal and world readability

    The large world can feel cumbersome to navigate due to limited climbing, stamina costs, difficult vertical movement, poor visibility in the Shroud, dark nights, and map/biome readability issues. Found in 1 public report.

  • Quest, story, and world depth

    Some players enjoy the lore and narration, but others find quests repetitive, NPCs under-characterized, objectives too spread out, and the world or fantasy setting derivative. This criticism is particularly relevant to players expecting a deeper single-player RPG. Found in 1 public report.

  • Missing configuration and accessibility options

    Players request or criticize the lack of in-game FPS caps, sprint toggle, convenient world-setting changes, controller support, more character customization, and smoother control/menu design. Found in 1 public report.

  • Multiplayer and platform limitations

    The absence of cross-platform play frustrates players with friends on different platforms. Dedicated-server performance and Linux server support are also cited as problems. Found in 1 public report.

Roadmap

Most requested features

  • Cross-platform multiplayer

    Players want to play with friends across PC and console platforms and view the lack of cross-play as a major limitation for a co-op-focused game. Found in 2 public reports.

  • Mounts or improved traversal

    The large world and difficult vertical movement make faster travel, climbing, or mount systems attractive. One review explicitly requests mounts, while others ask for better climbing and less punishing terrain navigation. Found in 1 public report.

  • Building and storage quality-of-life improvements

    Players want more reliable snapping, better shape placement, improved chest and material handling, easier inventory management, and more predictable building tools. Found in 1 public report.

  • Performance and stability improvements

    Players request restoration of pre-1.0 performance, fewer crashes and loading failures, reduced stuttering, improved rendering, and better support for older hardware. Found in 1 public report.

  • More graphics and system controls

    Requested options include an in-game FPS cap, reliable graphics configuration, sprint toggle, better driver handling, and more robust accessibility and control settings. Found in 1 public report.

  • Improved map and exploration tools

    Players ask for clearer biome colors, discovered/undiscovered filters, better location visibility, improved Shroud readability, and easier navigation through large dungeons and vertical spaces. Found in 1 public report.

  • More combat and enemy depth

    Critics want more enemy variety, stronger AI, improved combat weight, more consistent parries, less damage sponging, and better stealth behavior. Found in 1 public report.

  • Greater character customization

    Some players enjoy build variety but find character creation visually limited and want more customization options. Found in 1 public report.

Strengths

Most loved mechanics

  • Quality-of-life improvements

    Players frequently praise smoother progression, improved guidance, reduced early friction, better farming and corpse management, faster movement, and broader activity choices compared with the original. Found in 2 public reports.

  • Multiplayer with friends

    Many reviews say the game is especially fun in co-op, with friends making the experience more enjoyable and accessible. Found in 2 public reports.

  • Addictive gameplay loop

    A recurring theme is that the game is hard to stop playing, with many reviews noting long sessions, strong pacing, and a compelling resource/progression loop. Found in 2 public reports.

  • Value for money

    The $14.99 price is repeatedly framed as excellent value for the amount of content and hours offered. Found in 2 public reports.

  • Voxel building and base creativity

    The most consistently praised feature is the flexible, detailed building system. Players value terraforming, cliffside construction, village and castle creation, restoration of structures, and the freedom to make highly customized bases. Found in 1 public report.

  • Handcrafted world and exploration

    Players frequently describe the world as large, beautiful, detailed, atmospheric, and full of secrets. Gliding, varied locations, environmental storytelling, and the Shroud create a strong sense of adventure. Found in 1 public report.

  • Genre combination and progression

    The mix of survival crafting, action RPG combat, skill trees, loot, difficulty customization, and fantasy exploration appeals to players who enjoy games such as Minecraft, Valheim, Breath of the Wild, Elden Ring, Skyrim, and MMOs. Found in 1 public report.

  • Solo and cooperative flexibility

    Many players enjoy both solo play and co-op, with support for groups of up to 16 players. Reviews highlight the game as a strong shared experience while still being playable alone. Found in 1 public report.

Public reports

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